敵意英文hate)係多人遊戲常見嘅遊戲機制,係每位玩家角色會有嘅一個數值;一位玩家角色嘅敵意值取決於佢嘅位置同攻擊力等嘅因素,由 AI 控制嘅敵人會首先攻擊敵意值高嘅玩家角色[1]

  1. Kaelin, Mark (3 May 2006). "Playing a MMORPG is not all fun and games, you better have the right vocabulary". Tech Republic. CBS Interactive.