模組解[] [] [] []

呢個模組列出各球賽積分榜。

用法

編輯
{{#invoke:Sports table|main|style=Volleyball
|update=complete
|source=FIVB
|class_rules=分組賽排名準則
|ranking_style=bwins
|team1=BRA |team2=JPN |team3=NED |team4=CMR
|name_BRA={{vb|BRA}} |win3s_BRA=2 |win4s_BRA=0 |win5s_BRA=1 |loss5s_BRA=0 |loss4s_BRA=0 |loss3s_BRA=0 |spw_BRA=271|spl_BRA=222
|name_JPN={{vb|JPN}} |win3s_JPN=1 |win4s_JPN=1 |win5s_JPN=0 |loss5s_JPN=0 |loss4s_JPN=0 |loss3s_JPN=1 |spw_JPN=226|spl_JPN=205
|name_NED={{vb|NED}} |win3s_NED=0 |win4s_NED=1 |win5s_NED=0 |loss5s_NED=1 |loss4s_NED=1 |loss3s_NED=0 |spw_NED=281|spl_NED=302
|name_CMR={{vb|CMR}} |win3s_CMR=0 |win4s_CMR=0 |win5s_CMR=0 |loss5s_CMR=0 |loss4s_CMR=1 |loss3s_CMR=2 |spw_CMR=199|spl_CMR=248
|res_col_header=Q
|result1=KO |result2=KO
|col_KO=green1 |text_KO=晉級淘汰賽
}}
排名 隊伍 勝局 負局 勝率 獲得資格
1 巴西 3 3 0 8 9 2 4.500 271 222 1.221 晉級淘汰賽
2 日本 3 2 1 6 6 4 1.500 226 205 1.102
3 荷蘭 3 1 2 4 6 7 0.857 281 302 0.930
4 喀麥隆 3 0 3 0 1 9 0.111 199 248 0.802
資料來源:FIVB
排名規則:分組賽排名準則

-- Style for volleyball tables
local pp = {}
 
function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
	-- Load relevant modules
	local yesno = require('Module:Yesno')
	
	-- Create table header
	-- Pre stuff
	local team_width = Args['teamwidth'] or '190'
	local sort_text = yesno(Args['sortable_table'] or 'no') and 'sortable' or ''
	local show_played = not yesno(Args['hide_played'] or 'no')
	local show_sets = yesno(Args['show_sets'] or 'yes')
	local show_setpoints = yesno(Args['show_setpoints'] or 'yes')
	local setpoints_first = yesno(Args['setpoints_before_sets'] or 'no')
	
	-- Custom header
	local group_head_text = Args['group_header'] or '組別'
	
	table.insert(t,'{| class="wikitable '..sort_text..'" style="text-align:center;"\n')            			-- Open table
	
	-- Initialize
	local tt = {}
	tt.count = 0 		-- Up by one after every call
	tt.tab_text = t		-- Actual text
	-- Actual headers
	if pos_label ~= nil then
		tt = p_sub.colhead(tt,32,pos_label)									-- Position col
	end
	-- Add group header
	if full_table and group_col then
		tt = p_sub.colhead(tt,32,group_head_text)							-- Group col
	end
	tt = p_sub.colhead(tt,team_width,'隊伍'..VTE_text)						-- Team col
	if show_played then
		tt = p_sub.colhead(tt,32,'<abbr title="打咗嘅比賽數目">賽</abbr>')			-- Matches played col
	end
	
	if full_table then
		tt = p_sub.colhead(tt,32,'<abbr title="贏波次數">勝</abbr>')				-- Win col
		tt = p_sub.colhead(tt,32,'<abbr title="輸波次數">負</abbr>')				-- Loss col
	end

	tt = p_sub.colhead(tt,32,'<abbr title="積分">分</abbr>')			-- Points col
	
	if full_table then
		if setpoints_first then
			if show_setpoints then
				tt = p_sub.colhead(tt,32,'<abbr title="得分">得</abbr>')	-- Setpoints won col
				tt = p_sub.colhead(tt,32,'<abbr title="失分">失</abbr>')	-- Setpoints lost col
				tt = p_sub.colhead(tt,36,'<abbr title="得分率">率</abbr>')	-- Setpoint ratio col
			end
			if show_sets then
				tt = p_sub.colhead(tt,32,'<abbr title="贏波局數">勝局</abbr>')	    -- Sets won col
				tt = p_sub.colhead(tt,32,'<abbr title="輸波局數">負局</abbr>')		-- Sets lost col
				tt = p_sub.colhead(tt,36,'<abbr title="局數勝率">勝率</abbr>')		-- Set ratio col
			end
		else
			if show_sets then
				tt = p_sub.colhead(tt,32,'<abbr title="贏波局數">勝局</abbr>')	    -- Sets won col
				tt = p_sub.colhead(tt,32,'<abbr title="輸波局數">負局</abbr>')		-- Sets lost col
				tt = p_sub.colhead(tt,36,'<abbr title="局數勝率">勝率</abbr>')		-- Set ratio col
			end
			if show_setpoints then
				tt = p_sub.colhead(tt,32,'<abbr title="得分">得</abbr>')	-- Setpoints won col
				tt = p_sub.colhead(tt,32,'<abbr title="失分">失</abbr>')	-- Setpoints lost col
				tt = p_sub.colhead(tt,36,'<abbr title="得分率">率</abbr>')	-- Setpoint ratio col
			end
		end
	end
 
 	if full_table then
		tt.count = tt.count+1
		table.insert(tt.tab_text,results_header_txt)
	end
 
	return tt
end
 
function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
	-- Build the inner parts of individual rows
	
	-- Sub-module usage
	local mm = require('Module:Math')
	local yesno = require('Module:Yesno')
	
	-- Get custom/default options for in table
	local bwin_points = tonumber(Args['bwinpoints'])			or 3
	local swin_points = tonumber(Args['swinpoints'])			or 2
	local sloss_points = tonumber(Args['slosspoints'])			or 1
	local bloss_points = tonumber(Args['blosspoints'])			or 0

	-- Get some input
	local bigwins = tonumber(Args['bwin_'..team_code_ii])		or 0
	local smallwins = tonumber(Args['swin_'..team_code_ii])		or 0
	local biglosses = tonumber(Args['bloss_'..team_code_ii])	or 0
	local smallosses = tonumber(Args['sloss_'..team_code_ii])	or 0
	local setswon = tonumber(Args['sw_'..team_code_ii]) 		or 0
	local setslost = tonumber(Args['sl_'..team_code_ii])		or 0
	local setpointswon = tonumber(Args['spw_'..team_code_ii]) 	or 0
	local setpointslost = tonumber(Args['spl_'..team_code_ii])	or 0
	local s_pts = tonumber(Args['adjust_points_'..team_code_ii]) or tonumber(Args['startpoints_'..team_code_ii]) or 0
	local hth_local = Args['hth_'..team_code_ii]				or nil

	-- default values for win3/4/5 and loss3/4/5 unless override
	local win_points = {0,0,
		tonumber(Args['win3points']) or bwin_points,
		tonumber(Args['win4points']) or bwin_points,
		tonumber(Args['win5points']) or swin_points
	}
	local loss_points = {0,0,
		tonumber(Args['loss3points']) or bloss_points,
		tonumber(Args['loss4points']) or bloss_points,
		tonumber(Args['loss5points']) or sloss_points
	}

	-- Then calculate some values
	local matches = bigwins + smallwins + biglosses + smallosses
	local points = bwin_points*bigwins + swin_points*smallwins + sloss_points*smallosses + bloss_points*biglosses + s_pts
	local wins = bigwins + smallwins
	local losses = biglosses + smallosses
	
	-- Optional automatic calculation of wins, losses, sets won, and sets lost
	local auto_sets = false
	local double_set_count = false
	for k=3,5 do
		local wink = tonumber(Args['win'..k..'s_'..team_code_ii]) or 0
		local lossk = tonumber(Args['loss'..k..'s_'..team_code_ii]) or 0
		if (wink > 0) or (lossk > 0) then
			if auto_sets == false then
				if (setswon > 0) or (setslost > 0) or (wins > 0) or (losses > 0) then
					double_set_count = true
				end
			end
			auto_sets = true
		end
		wins = wins + wink
		setswon = setswon + 3*wink
		setslost = setslost + (k-3)*wink
		points = points + win_points[k]*wink

		losses = losses + lossk		
		setslost = setslost + 3*lossk
		setswon = setswon + (k-3)*lossk
		points = points + loss_points[k]*lossk
		
		matches = matches + wink + lossk
	end
	
	-- Some local vars	
	local hth_string
	local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)
	hth_string = tt_return.str
	hth_id_list = tt_return.list
	notes_exist = tt_return.notes_exist
 
 	-- What to rank the teams by
	local ranking_style = Args['ranking_style'] or 'wins'
	local win_fw, win_string, pts_fw, pts_string
	ranking_style = string.lower(ranking_style)
	if ranking_style=='p' or ranking_style=='pts' or ranking_style=='points' then
		-- Based on points
		win_fw=ii_fw
		win_string = ''
		pts_fw = 'font-weight: bold;'
		pts_string = hth_string
	elseif ranking_style=='none' then
		win_fw=ii_fw
		win_string = ''
		pts_fw=ii_fw
		pts_string = ''
	else
		-- Based on wins
		win_fw = 'font-weight: bold;'
		win_string = hth_string
		pts_fw=ii_fw
		pts_string = ''
	end
	
	-- Show games played, sets, and setpoints
	local show_played = not yesno(Args['hide_played'] or 'no')
	local show_sets = yesno(Args['show_sets'] or 'yes')
	local show_setpoints = yesno(Args['show_setpoints'] or 'yes')
	local setpoints_first = yesno(Args['setpoints_before_sets'] or 'no')
	
	-- Set ratio
	local sratio
	if setslost == 0 then
		sratio = setswon > 0 and 'MAX' or '&mdash;'
	else
		sratio = mm._precision_format(setswon / setslost, 3)
	end
	
	-- Setpoint ratio
	local spratio
	if setpointslost == 0 then
		spratio = setpointswon > 0 and 'MAX' or '&mdash;'
	else
		spratio = mm._precision_format(setpointswon / setpointslost, 3)
	end
	
	-- Now that we are done calculating, show actual input values
	if tonumber(Args['bwin_'..team_code_ii] or 0) == nil or tonumber(Args['swin_'..team_code_ii] or 0) == nil then
		wins = '&mdash;'
	end
	if tonumber(Args['bloss_'..team_code_ii] or 0) == nil or tonumber(Args['sloss_'..team_code_ii] or 0) == nil then
		losses = '&mdash;'
	end
	local function numorval(s)
		return s and ((s == '' and 0) or tonumber(s) or s) or 0
	end
	if auto_sets == false then
		setswon = numorval(Args['sw_'..team_code_ii])
		setslost = numorval(Args['sl_'..team_code_ii])
	end
	setpointswon = numorval(Args['spw_'..team_code_ii])
	setpointslost = numorval(Args['spl_'..team_code_ii])

	-- Row building
	if show_played then
		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') 		-- Played
	end
	if full_table then
		table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') 	-- Won
		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') 		    -- Lost
	end
	
	if points<0 then
		table.insert(t,'| style="'..pts_fw..bg_col..'" | &minus;'..-points..pts_string..'\n')
	else
		table.insert(t,'| style="'..pts_fw..bg_col..'" | '..points..pts_string..'\n')
	end
	
	if full_table then
		if setpoints_first then
			if show_setpoints then
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointswon..'\n') 	-- SPW
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointslost..'\n')	-- SPL
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..spratio..'\n')   		-- Setpoint ratio
			end
			if show_sets then
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setswon..'\n') 		-- SW
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setslost..'\n')		-- SL
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..sratio..'\n')   		-- Set ratio
			end
		else
			if show_sets then
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setswon..'\n') 		-- SW
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setslost..'\n')		-- SL
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..sratio..'\n')   		-- Set ratio
			end
			if show_setpoints then
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointswon..'\n') 	-- SPW
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..setpointslost..'\n')	-- SPL
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..spratio..'\n')   		-- Setpoint ratio
			end
		end
	end
	local max_sets_per_match = ((tonumber(Args['best_of']) or 5) + 1) / 2
	if ( ((tonumber(setswon) or 0) > (max_sets_per_match*matches)) or ((tonumber(setslost) or 0) > (max_sets_per_match*matches))) then
		table.insert(t, '[[Category:Pages using volleyball sports table with incorrect set points|A]]\n')
	elseif ( ((tonumber(setpointswon) or 0) > 0) and ((tonumber(setpointswon) or 0) < (tonumber(setswon) or 0)) ) then
		table.insert(t, '[[Category:Pages using volleyball sports table with incorrect set points|B]]\n')
	elseif ( ((tonumber(setpointslost) or 0) > 0) and ((tonumber(setpointslost) or 0) < (tonumber(setslost) or 0)) ) then
		table.insert(t, '[[Category:Pages using volleyball sports table with incorrect set points|C]]\n')
	end
	if double_set_count then
		table.insert(t, '[[Category:Pages using volleyball sports table with double set count]]\n')
	end

	return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}
end
 
function pp.status(Args)
	-- Declare status options
	-- ------------------------------------------------------------
	-- NOTE: If you add to status_code, also add to status_called and status_letters!!
	-- Or functionality will be compromised
	-- ------------------------------------------------------------
	local status_code, status_called = {}, {}
	status_code = {	A='晉級下一圈', C='冠軍', D='被取消資格', 
		E='被淘汰出局', G='獲邀球隊', H='東道主', O='附加賽勝方', P='升班', Q='晉身到指定賽事階段',
		R='降班', S='衛冕球隊', T='已經確定晉級,但未確定到指定階段'}
	local status_letters = (Args['status_order'] or '') .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
	
	-- Status position (before or after read and default)
	local stat_pos_val = string.lower(Args['status_pos'] or '')
	local status_position = 'after' 	-- Default location
	if stat_pos_val=='before' then
		status_position = 'before'
	elseif stat_pos_val=='after' then
		status_position = 'after'
	end
	-- Read in custom status options
	for l in mw.text.gsplit(status_letters, '') do
		status_called[l] = false
		status_code[l] = status_code[l] or '?'
		status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')

		if Args['status_text_' .. l] then
			status_code[l] = Args['status_text_' .. l]
		end
	 end
	
	return {code=status_code, called=status_called, letters=status_letters, position=status_position}
end

return pp